Meta description:
While in rage you can spend Flux to roar in order to inflict a Resilience malus to all creatures within 1 meter of you for 10 seconds. You can increase the effect duration by 5 seconds for every RP spent.
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Tags:
['resilienceMalus', 'Resilience malus'] -
Name:
aPrimalRoar
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Displayed name:
Primal roar
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Description:
While in rage you can spend Flux to roar in order to inflict a Resilience malus to all creatures within 1 meter of you for 10 seconds. You can increase the effect duration by 5 seconds for every RP spent.
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Cast description:
| AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | if not character:has([[mRage]]) then [[***Condition: You have to be raging to use this action***]] end On a successful **vTest.string** test **MR vMR.string** [1d20]: You emit a roar that reduces the Resilience of all creatures within vDistance.stringm of you by vMalus.string for the next {10+vRageUsed.value*5} seconds. *All affected creatures have to make a Vigor test which on success negates all the effects.*
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Condition:
assert(character.sFlux.current >= vFluxCost.value, [[You don't have enough Flux]]) assert(character:has([[mRage]]), [[You are not currently raging]]) assert(character.sRagePoints.current >= vRageUsed.value, [[You don't have enough rage points]])
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AP cost:
4
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Cooldown:
10
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Flux cost:
apMod(vAP)*cdMod(vCD)*sphereMod(vDistance+0.5)*durMod(10)*effect(vMalus*45,22.5)*autoSave
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Variables:
vMalus = NumberVariable([[vMalus]], [[Malus]], [[1]], [[10]], [[1]]) vDistance = NumberVariable([[vDistance]], [[Radius]], [[1]], [[5]], [[1]]) vRageUsed = NumberVariable([[vRageUsed]], [[RP used]], [[0]], [[character.sRagePoints]], [[1]]) vRange = ListVariable([[vRange]], [[Range]], {[[selfMod]]}, {[[Self]]}) vTest = ListVariable([[vTest]], [[Test]], {[[character.sVigor]]}, {[[Vigor]]}) vMR = StatVariable([[vMR]],[[vTest]])
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On used script:
character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD:set(vCD.value) character.sRagePoints:changeCurrent(-vRageUsed.value)
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Type:
1
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Action effects:
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Use case:
3
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Name:
Primal roar
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Description:
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Script:
effect = character:createEffect([[mPrimalRoar]]) effect.displayName:set([[Primal roar]]) effect.description:set([[Your Resilience is reduced by {{vMalus.string}}.]]) effect.duration:set({{10+vRageUsed.value*5}}) effect.script:set([=[character.sResilience:addCurrent({{-vMalus.value}}, [[physical]], [[Primal roar]])]=]) effect:activate()
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Variables:
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